Resources+and+Rules+for+Behavior+Management

= Resources and Rules for Behavior Management = === This is a blurt chart. Students have their name and four sticky notes on the chart. Every time the child speaks out of turn, they remove one sticky note. When all of their sticky notes are gone, they receive a consequence. Children work hard to not lose their sticky notes. ===

=== This is a Hall of Fame behavior system that is the cumulative reward for the clip system. When students reach the top of the clip chart, they will get a jewel on their clip. When they reach five jewels, their clip is moved to the Hall of Fame and they get lunch with the teacher. ===



These monster manners are the expected behavior in a special education resource room for K-3. They are on the wall to serve as a reminder of appropriate behaviors.
=== This is a behavior folder. It is individually made for a child. It has different activities a child can work for, like computer time. The Mickey Mouse (or whatever icon a child prefers) is moved to the bottom for every correct behavior the child exhibits. Once all the Mickeys are moved down, the child earns the desired reward. ===



=== This is a variation of the Clip Chart system. I like this one because it is easier for the kids to earn rewards and harder for them to earn punishments. This gives the child encouragement that a mistake is ok and not the end of the day for them. It allows them room to move up as well as plenty of opportunities to correct misbehavior. ===



This is a sticker chart system . Each day that the child has a good day, they earn a sticker or mark. Once they fill the sheet, they earn a trip to the treasure box.
=== This is the Give Me 5 system. Teachers say "give me five" or simply raise their hand and the kids do these five steps. This is taught at the beginning of the year so kids automatically know what to do. ===

= CONSEQUENCES =